![]() testevent - Tests an event without triggering it.testmission - Tests a mission without triggering it.observe(spectator) - Switch to play no country at all, and no longer view messages.revolt - Starts a Revolt in a province.pirate - Starts a Pirate in a province.papvotes - Shows all votes for a cardinal in the tooltip associated with his name.setmissionaryprogress - Sets the missionary progress for a province.spritelevel - Sets a forced sprite level (reset by specifying no digit).legitimacy - Sets the legitimacy of the ruler.requestgamestate - Requests the gamestate from host.remove_defender_faith - Removes the defender of the Faith for the player's religion.remove_interest - Removes identified country tag from your interest.remove_cb - Remove casus belli from identified country.reload - Reloads the gui (reload gui) or lua file (reload lua) type.reloadinterface - Reloads the entire interface to diminish lag.help - Print out command specified, or all console commands.prices - Pricing info (records in Documents\Paradox Interactive\Europa Universalis IV\logs).die(kill) - Kills the monarch of a country (eg: kill 43).kill_heir - Kills the heir of a country (eg: kill_heir 43).kill_cardinal - Kills the next cardinal on the list. ![]() imperial_authority - Increases your Imperial Authority.combatsound - Determines how often combat view produces a random sound? (range is 0-50).winwars - Awards max war score in all wars for the country.powerpoints - Obtain power in all categories.manpower (Insert Number) - Extra manpower.event - Executes an event (eg: event 3041 51).selflearningai - Enables/Disables Self-Learning AI.helphelp - Double Rainbow (help from a unicorn).discover - Discover capital of target tag.nextsong - Changes the song currently playing.integrate - Begin integrate/integrates the identified country.annex - Begin annex/annexes the identified country.power - Adds the identified idea group.add_idea_group - Adds the identified idea group.population - Adds population to a province. ![]()
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